nexus blade #1023
not in game limit 1
- Type
- 1
- Weapon type
- 2
- Damage
- 15–50
- Accuracy
- 20
- Speed
- 2100
- Strength required
- 90
- Weight
- 1
- Cost
- 1
- Cost type
- 2
- Uses
- -1
This blade crackles with immense energy. Made from a strange
silvery metal it glitters along the edge of the blade.
The hilt is elaborately wrapped with a single piece of fine
silk, which seems to cause the air around it to tingle with
power. The entire sword hums and it seems desperate to be
used in combat.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 135 | MinLevel | 70 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 50 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 431 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 116 | BSAccu | 15 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |