MajorMUD Online Explorer

Demon's Maw #1071

in game limit 1

Type
1
Weapon type
3
Damage
26–60
Accuracy
10
Speed
3600
Strength required
100
Weight
220
Cost
350
Cost type
2
Uses
-1
Robable
yes

Rows of yellowed teeth line the blade of this hideous

greataxe. Vile symbols line the blackened obsidian haft of

the weapon, and they almost seem to reach for you. The

smell of brimstone and burnt flesh is thick from this weapon

and the heat that it radiates already cause you to perspire.

Beastly hair has been tied in knots on the handle.

Abilities

AbilityNameValueEffect
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
82 Cursed 100 Used on items, once worn, a Cursed item can't be removed.
114 %Spell 33 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 408 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
88 Alter HP 100 increases or decreases the targets max HP
3 Rcol -50 Modifies resistance to cold by the value specified by the parameter.
123 HPRegen -40 Used in any object to modify the targets HP regen rate. The Druid spell "Rapid Healing" and the module-1 quest rings use this attribute.
98 Evil 120 In spells and items, makes the spell/item useable only by Evil aligned characters.

References

Points at

Dropped by
Hit message
  • #8231 cleave|chop|cut
Miss message
  • #8286 swing at
Sold by

Pointed at by