flaming star #1081
in game
- Type
- 1
- Weapon type
- 2
- Damage
- 5–15
- Speed
- 1000
- Weight
- 20
- Cost
- 50
- Cost type
- 2
- Uses
- -1
- Robable
- yes
This strange object appears to be a piece of magical fire,
fashioned into a four pointed star. The heat is intense from
this weapon, and it looks as though it would make a deadly
projectile weapon.
Restrictions
| Kind | Value |
|---|---|
| class | Ninja |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 114 | %Spell | 33 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 135 | MinLevel | 25 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 43 | CastsSp | 172 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
References
Points at
Casts
Dropped by
- #212 fire assassin (10%)
Hit message
- #3109 hurl your shuriken and strike
Miss message
- #3112 hurl your shuriken at