skull-capped staff #1231
in game limit 2
- Type
- 1
- Weapon type
- 1
- Damage
- 6–35
- AC / DR
- 10 / 0
- Accuracy
- 2
- Speed
- 2500
- Strength required
- 45
- Weight
- 110
- Cost
- 5,000
- Cost type
- 2
- Uses
- -1
- Robable
- yes
- Retain after uses
- yes
This six-foot long staff is made of some type of yellowed
wood. It almost appears to be rotting until you feel how
sturdy it is. On the top of the staff is a grinning human
skull, with two red points of light seeming to come from its
eyeless sockets.
Restrictions
| Kind | Value |
|---|---|
| class | Mage |
| class | Druid |
| class | Priest |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 70 | S.C. | 25 | Incresaes or decreases the targets SC by the value specified in the parameter. |
| 43 | CastsSp | 788 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 98 | Evil | 200 | In spells and items, makes the spell/item useable only by Evil aligned characters. |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 69 | MaxMana | 150 | Increases or decreases the targets maximum mana by the value specified in the parameter. |
| 145 | ManaRgn | 25 | Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th |
References
Points at
Casts
Dropped by
- #215 Zanthus the Lich (100%)
Hit message
- #8237 smack|whap|beat
Miss message
- #8286 swing at
Sold by
- #147 Recycler 4 (max 0)