MajorMUD Online Explorer

skull-capped staff #1231

in game limit 2

Type
1
Weapon type
1
Damage
6–35
AC / DR
10 / 0
Accuracy
2
Speed
2500
Strength required
45
Weight
110
Cost
5,000
Cost type
2
Uses
-1
Robable
yes
Retain after uses
yes

This six-foot long staff is made of some type of yellowed

wood. It almost appears to be rotting until you feel how

sturdy it is. On the top of the staff is a grinning human

skull, with two red points of light seeming to come from its

eyeless sockets.

Restrictions

KindValue
classMage
classDruid
classPriest

Abilities

AbilityNameValueEffect
70 S.C. 25 Incresaes or decreases the targets SC by the value specified in the parameter.
43 CastsSp 788 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
98 Evil 200 In spells and items, makes the spell/item useable only by Evil aligned characters.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
69 MaxMana 150 Increases or decreases the targets maximum mana by the value specified in the parameter.
145 ManaRgn 25 Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th

References

Points at

Dropped by
Hit message
  • #8237 smack|whap|beat
Miss message
  • #8286 swing at
Sold by

Pointed at by