starhammer #1245
not in game
- Type
- 1
- Damage
- 12–39
- Accuracy
- 10
- Speed
- 3000
- Strength required
- 70
- Weight
- 150
- Cost
- 250
- Cost type
- 4
- Uses
- -1
- Robable
- yes
This beautiful weapon seems to be made out of pure light
from the stars, glowing radiantly and shimmering. It hums
with arcane power and feels warm to the touch.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 116 | BSAccu | -35 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 142 | HitMagic | 5 | Seen in weapons (and possibly could be used in spells) and used to make them hit magical creatures of the value specified in the parameter or LOWER. HitMagic +5 for example would let the target hit mo |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 33 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 420 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |