fangblade #1295
not in game
- Type
- 1
- Weapon type
- 2
- Damage
- 12–28
- Accuracy
- 10
- Speed
- 2100
- Strength required
- 50
- Weight
- 150
- Cost
- 15
- Cost type
- 3
- Uses
- 3
- Robable
- yes
- Retain after uses
- yes
Made from the tooth of a giant viper and crafted by a master
weaponsmith, few weapons are the equal to its elegance and
deadliness. Bone white with a jewel encrusted pommel it
seems as though it has a mind of its own and helps to guide
its weilder to draw blood.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 4 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 117 | BsMinDmg | 30 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
| 135 | MinLevel | 35 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 121 | Recharge | 1 | Used in items to specify the amount of "uses" to recharge at cleanup. |
| 116 | BSAccu | 15 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 118 | BsMaxDmg | 20 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) maximum backstab damage for the weapon when armed. |
| 43 | CastsSp | 845 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 114 | %Spell | 7 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 896 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
References
Points at
Hit message
- #8226 slash|impale|hack
Miss message
- #8286 swing at