MajorMUD Online Explorer

lifestealer #1330

in game limit 3

Type
1
Weapon type
3
Damage
5–20
Accuracy
3
Speed
1600
Strength required
60
Weight
150
Cost
10
Cost type
3
Uses
-1
Robable
yes
Retain after uses
yes

The lifestealer blade is nearly four feet long but

unbelievably thin for its size. Made of an orcish metal it

reflects no light and mysteriously makes no sound as it

moves through the air.

Abilities

AbilityNameValueEffect
135 MinLevel 20 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
118 BsMaxDmg 15 Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) maximum backstab damage for the weapon when armed.
116 BSAccu 10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
27 Stealth 5 Modifies stealth by the value in the parameter.
28 Magical 3 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 894 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.

References

Points at

Dropped by
Hit message
  • #8226 slash|impale|hack
Miss message
  • #8286 swing at
Sold by

Pointed at by