MajorMUD Online Explorer

jewel-encrusted warhammer #1448

in game

Type
1
Damage
11–32
Accuracy
5
Speed
2200
Strength required
80
Weight
170
Cost
9,000
Cost type
2
Uses
-1
Robable
yes
Coins when opened
runic 1235881622, platinum 475533122, gold 264441644, silver 1235881794, copper 244711445

More a treasure then an actual weapon, jewels of all shapes

adorn this weapon. Sapphires, emeralds, rubies and diamonds

glitter all around this massive hammer of war. Jewels are

inlaid so thick that it is not possible to tell what it is

made of underneath.

Abilities

AbilityNameValueEffect
116 BSAccu -20 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
135 MinLevel 45 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
114 %Spell 100 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 964 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
97 Good 0 In spells and items, makes the spell/item useable only by Good aligned characters.

References

Points at

Dropped by
Hit message
  • #8232 smash|clobber|slam
Miss message
  • #8286 swing at

Pointed at by