MajorMUD Online Explorer

brimstone hammer #1455

in game limit 1

Type
1
Damage
14–43
Accuracy
10
Speed
2500
Strength required
100
Weight
260
Cost
100
Cost type
3
Uses
-1
Robable
yes

This great sledge reeks of sulphur and ash. A massive rock,

black as night sits atop a long metal handle to make a crude

but effective cudgel. Black writing is scripted on the head

that seems to writhe and dance. The hammerhead litters ash

around your feet. You know not where this hammer came from,

but you can tell it is for immense destruction and evil.

Abilities

AbilityNameValueEffect
116 BSAccu -35 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 4 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 987 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
98 Evil 200 In spells and items, makes the spell/item useable only by Evil aligned characters.

References

Points at

Dropped by
Hit message
  • #11 pound|smash|crush
Miss message
  • #8286 swing at
Sold by

Pointed at by