heavy black boots #1461
in game limit 1
- Worn on
- 5
- Armour type
- 6
- AC / DR
- 30 / 10
- Weight
- 90
- Cost
- 100
- Cost type
- 2
- Uses
- 3
- Robable
- yes
- Retain after uses
- yes
Thick black leather make up this large pair of boots. The
skin is so rigid you would think it were iron but for the
supple feel of tanned skin. Covering from toe to shin
it seems to have a menacing look to them, an unending well
of blackness as if it were going to stomp mountains into
the ground. Small spikes jut from around the sole.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 96 | Encum | 10 | Increases or decreases the targets encumberance % by the value specified in the parameter. |
| 121 | Recharge | 3 | Used in items to specify the amount of "uses" to recharge at cleanup. |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 43 | CastsSp | 1028 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |