MajorMUD Online Explorer

blackwood cudgel #1474

not in game

Type
1
Damage
10–27
Accuracy
-10
Speed
2500
Strength required
80
Weight
200
Cost
90
Cost type
3
Uses
-1
Robable
yes

A crude weapon, it has been fashioned somewhat from the

root of some great blackwood tree. It is very thick, with

twine tide around it's narrow end to form a simple handle.

The base of the cudgel is very thick with knots causing its

target to bruise heavily if not break.

Abilities

AbilityNameValueEffect
116 BSAccu -15 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
28 Magical 4 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
114 %Spell 6 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 1201 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
135 MinLevel 40 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Hit message
  • #11 pound|smash|crush
Miss message
  • #8286 swing at

Pointed at by