beastly claws #1481
in game not droppable
- Type
- 1
- Weapon type
- 3
- Damage
- 2–25
- AC / DR
- 10 / 0
- Accuracy
- 5
- Speed
- 1500
- Strength required
- 45
- Weight
- 100
- Cost
- 10
- Cost type
- 2
- Uses
- -1
Formerly belonging to some dreadful beast, these claws look
as though they could slash through skin with chilling ease.
The claws themselves are attached to a pair of large,
severed hands that have been hollowed out somehow by
unnatural means. The sickening thought enters your mind that
you could use these claws as a weapon by wearing the skin.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 135 | MinLevel | 45 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 25 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 953 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 82 | Cursed | 20 | Used on items, once worn, a Cursed item can't be removed. |
| 123 | HPRegen | -25 | Used in any object to modify the targets HP regen rate. The Druid spell "Rapid Healing" and the module-1 quest rings use this attribute. |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 119 | Del@Maint | 0 | Used in items to delete the item, hidden or not, at cleanup. |
References
Points at
Casts
Dropped by
Hit message
- #2944 claw|slice|rip
Miss message
- #8289 swipe at