elven longbow #1486
not in game
- Type
- 1
- Weapon type
- 3
- Damage
- 9–18
- Accuracy
- 10
- Speed
- 1400
- Strength required
- 50
- Weight
- 130
- Cost
- 500
- Cost type
- 2
- Uses
- -1
- Robable
- yes
This beautifully-made longbow appears to be made of
glowing Bronzewood, a sure sign of Elven origin. Graceful
runes have been carved along its length, and it's string
hums vibrantly as you pull it with ease. A quiver of green
accompanies the bow, full of silver-feathered arrows, eager
for use.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 34 | Dodge | 5 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |
| 135 | MinLevel | 15 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 114 | %Spell | 35 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 28 | Magical | 2 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 43 | CastsSp | 201 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
References
Points at
Casts
Hit message
- #789 shoot an arrow and strike
Miss message
- #8348 shoot an arrow at