anointed morningstar #1497
not in game
- Type
- 1
- Damage
- 15–39
- Speed
- 2000
- Strength required
- 60
- Weight
- 150
- Cost
- 2,500
- Cost type
- 2
- Uses
- -1
A platinum rod connects a chain of finest silver to a large
barbed diamond ball. Incantations of divine power encircle
the diamond, protecting it from shattering, while dealing
swift and brutal justice to any and all villiany. The weapon
moves swiftly and with ease, as if it were an extension of
your arm. Its spikes are like the fangs of a coiled viper.
Restrictions
| Kind | Value |
|---|---|
| class | Warrior |
| class | Paladin |
| class | Ninja |
| class | Ranger |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 117 | BsMinDmg | 20 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
| 24 | ProtEvil | 10 | Protection from evil. |
| 114 | %Spell | 25 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 982 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 97 | Good | 0 | In spells and items, makes the spell/item useable only by Good aligned characters. |