MajorMUD Online Explorer

Judicator #1512

not in game

Type
1
Weapon type
1
Damage
30–62
AC / DR
20 / 0
Accuracy
6
Speed
3400
Strength required
60
Weight
400
Cost
1,000
Cost type
2
Uses
-1

This heavy-looking hammer appears painful in the capable

hands. Fashioned of some crimson metal, it dulls your

senses as you touch it. Created by a master it is flawless

in weight and speed. A single crimson flame is stamped on

the head, and under it, in ancient tongue are the words

"Judicator".

Restrictions

KindValue
classWitchunter

Abilities

AbilityNameValueEffect
100 LoyalItem 0 Makes the item stay with the player even into death. Seen in items.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
116 BSAccu -10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
97 Good 0 In spells and items, makes the spell/item useable only by Good aligned characters.
58 Crits 3 Increases or decreases the targets critical hit chance by the value specified in the parameter.
114 %Spell 20 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 1138 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.

References

Points at

Hit message
  • #8232 smash|clobber|slam
Miss message
  • #8286 swing at

Pointed at by