bleeding main-gauche #1520
in game not droppable
- Worn on
- 12
- Weapon type
- 2
- Damage
- 2–5
- AC / DR
- 20 / 0
- Speed
- 1000
- Weight
- 70
- Cost
- 15
- Cost type
- 1
- Uses
- -1
- Robable
- yes
- Coins when opened
- runic 1235881622, platinum 475533122, gold 264441644, silver 1235881794, copper 244711445
This long parrying knife appears to have come from some
crazed dream. Blood constantly drips from the blade and hand
guard and is a horrid sight to behold. You wonder what awful
magics are at work with this guard, and can think only one
of vile mind would think to grasp it.
Restrictions
| Kind | Value |
|---|---|
| class | Warrior |
| class | Paladin |
| class | Missionary |
| class | Ninja |
| class | Thief |
| class | Bard |
| class | Gypsy |
| class | Ranger |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 4 | Max Damage | -5 | Modifies max damage to the value specified by the parameter. |
| 117 | BsMinDmg | 10 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
| 58 | Crits | 10 | Increases or decreases the targets critical hit chance by the value specified in the parameter. |
| 98 | Evil | 0 | In spells and items, makes the spell/item useable only by Evil aligned characters. |
| 135 | MinLevel | 30 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 82 | Cursed | 99 | Used on items, once worn, a Cursed item can't be removed. |
References
Points at
Hit message
- #8226 slash|impale|hack
Miss message
- #8286 swing at
Sold by
- #176 Recycler 7 (max 0)