MajorMUD Online Explorer

bleeding main-gauche #1520

in game not droppable

Worn on
12
Weapon type
2
Damage
2–5
AC / DR
20 / 0
Speed
1000
Weight
70
Cost
15
Cost type
1
Uses
-1
Robable
yes
Coins when opened
runic 1235881622, platinum 475533122, gold 264441644, silver 1235881794, copper 244711445

This long parrying knife appears to have come from some

crazed dream. Blood constantly drips from the blade and hand

guard and is a horrid sight to behold. You wonder what awful

magics are at work with this guard, and can think only one

of vile mind would think to grasp it.

Restrictions

KindValue
classWarrior
classPaladin
classMissionary
classNinja
classThief
classBard
classGypsy
classRanger

Abilities

AbilityNameValueEffect
28 Magical 1 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
4 Max Damage -5 Modifies max damage to the value specified by the parameter.
117 BsMinDmg 10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed.
58 Crits 10 Increases or decreases the targets critical hit chance by the value specified in the parameter.
98 Evil 0 In spells and items, makes the spell/item useable only by Evil aligned characters.
135 MinLevel 30 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
82 Cursed 99 Used on items, once worn, a Cursed item can't be removed.

References

Points at

Hit message
  • #8226 slash|impale|hack
Miss message
  • #8286 swing at
Sold by

Pointed at by