Flamemasher #1584
not in game
- Type
- 1
- Damage
- 19–41
- Speed
- 2400
- Weight
- 190
- Cost
- 5
- Cost type
- 3
- Uses
- -1
- Retain after uses
- yes
A large hammer, magically fashioned from hot magma with a
black steel handle. The magma is shaped like the head of
a massive warhammer, waves of blistering heat flow from the
hammer. A set of black and white scales are the only
markings on this weapon.
Restrictions
| Kind | Value |
|---|---|
| class | Warrior |
| class | Paladin |
| class | Ninja |
| class | Ranger |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 114 | %Spell | 25 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 5 | Rfir | 25 | Modifies resistance to fire by the value specified by the parameter. |
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 43 | CastsSp | 979 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 112 | Neutral | 0 | In spells and items, makes the spell/item useable only by Neutral aligned characters. |