MajorMUD Online Explorer

petrified mace #1591

not in game

Type
1
Damage
17–35
Speed
2200
Strength required
60
Weight
150
Cost
15
Cost type
3
Uses
-1

A mace fashioned from wood has now been aged into stone,

it has been fashioned to appear as if two snakes were

intertwining to grasp the head of the mace in either maw.

Despite the heavy look it is very light to wield.

Restrictions

KindValue
classMissionary
classThief
classBard
classGypsy
classWarlock

Abilities

AbilityNameValueEffect
112 Neutral 0 In spells and items, makes the spell/item useable only by Neutral aligned characters.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
100 LoyalItem 0 Makes the item stay with the player even into death. Seen in items.
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
114 %Spell 20 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 318 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
116 BSAccu 0 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
117 BsMinDmg 20 Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed.
65 ResistStone 25 Modifies resistance to stone by the value specified by the parameter.

References

Points at

Hit message
  • #8232 smash|clobber|slam
Miss message
  • #8289 swipe at

Pointed at by