petrified mace #1591
not in game
- Type
- 1
- Damage
- 17–35
- Speed
- 2200
- Strength required
- 60
- Weight
- 150
- Cost
- 15
- Cost type
- 3
- Uses
- -1
A mace fashioned from wood has now been aged into stone,
it has been fashioned to appear as if two snakes were
intertwining to grasp the head of the mace in either maw.
Despite the heavy look it is very light to wield.
Restrictions
| Kind | Value |
|---|---|
| class | Missionary |
| class | Thief |
| class | Bard |
| class | Gypsy |
| class | Warlock |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 112 | Neutral | 0 | In spells and items, makes the spell/item useable only by Neutral aligned characters. |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 114 | %Spell | 20 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 318 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 117 | BsMinDmg | 20 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
| 65 | ResistStone | 25 | Modifies resistance to stone by the value specified by the parameter. |