jeweled dirk #1594
not in game
- Type
- 1
- Weapon type
- 2
- Damage
- 4–20
- Speed
- 1700
- Strength required
- 60
- Weight
- 65
- Cost
- 15
- Cost type
- 3
- Uses
- -1
Onyx and diamonds of all sizes decorate the hilt of this
dirk. The short thick black is crafted of silver, with
many runes adorning the blade. The edge is razor sharp that
could easily cut through flesh or armor, at the base of
the blade is a black and white serpent intwined.
Restrictions
| Kind | Value |
|---|---|
| class | Mystic |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 116 | BSAccu | 10 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 112 | Neutral | 0 | In spells and items, makes the spell/item useable only by Neutral aligned characters. |
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 123 | HPRegen | 50 | Used in any object to modify the targets HP regen rate. The Druid spell "Rapid Healing" and the module-1 quest rings use this attribute. |
| 117 | BsMinDmg | 20 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
| 117 | BsMinDmg | 15 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |