netherworld hammer #1620
not in game
- Type
- 1
- Damage
- 22–41
- Speed
- 2500
- Strength required
- 60
- Weight
- 130
- Cost
- 15
- Cost type
- 3
- Uses
- -1
- Robable
- yes
This massive, heavy weapon is crafted from the essence of
tortured souls. Their low moans continually escape from the
grotesquely shifting surface of the hammer, and the stink
of rot and burning flesh exudes from every pore of the
weapon. A single crimson fang is carved into the top of
the head.
Restrictions
| Kind | Value |
|---|---|
| class | Cleric |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 98 | Evil | 120 | In spells and items, makes the spell/item useable only by Evil aligned characters. |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 114 | %Spell | 45 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 987 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
References
Points at
Casts
Hit message
- #338 smash|crush|bludgeon
Miss message
- #8289 swipe at