Demontongue #1623
not in game
- Type
- 1
- Weapon type
- 2
- Damage
- 11–40
- Speed
- 2000
- Strength required
- 60
- Weight
- 125
- Cost
- 15
- Cost type
- 3
- Uses
- -1
- Robable
- yes
This long whip is alight with unholy fire. Crafted from
the skin of some underworld beast, spikes jut from the
entire length of the whip, each one bearing a tiny wisp of
a dark red flame. A massive cluster of spikes and beastly
fangs end the dark weapon, surely causing suffering to any
victim that it was used upon.
Restrictions
| Kind | Value |
|---|---|
| class | Missionary |
| class | Thief |
| class | Bard |
| class | Gypsy |
| class | Warlock |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 98 | Evil | 120 | In spells and items, makes the spell/item useable only by Evil aligned characters. |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 25 | ProtGood | 25 | Protection from good. |
| 118 | BsMaxDmg | 35 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) maximum backstab damage for the weapon when armed. |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 114 | %Spell | 25 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 43 | CastsSp | 987 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |