MajorMUD Online Explorer

darkbone staff #1625

not in game

Type
1
Weapon type
1
Damage
7–30
AC / DR
30 / 0
Speed
2100
Weight
100
Cost
15
Cost type
3
Uses
-1
Robable
yes

The long dark bone of some hellish beast clutches a pulsing

bloodstone at its top. Created from evil forces, sharp

pieces of bone jut from all around the staff, causing

enhanced pain for any that would be struck by its evil.

The bloodstone swirls with each pulse, dark and crimson

fluids moving in time, as if it were a beating heart.

Restrictions

KindValue
classMystic

Abilities

AbilityNameValueEffect
98 Evil 120 In spells and items, makes the spell/item useable only by Evil aligned characters.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
100 LoyalItem 0 Makes the item stay with the player even into death. Seen in items.
92 PunchDmg 5 Increases punch damage for the Mystic punch attack.
93 KickDmg 5 Increases kick damage for the Mystic kick attack.
94 JumpKDmg 5 Increases jumpkick damage for the Mystic jumpkick attack.

References

Points at

Hit message
  • #8237 smack|whap|beat
Miss message
  • #8289 swipe at

Pointed at by