MajorMUD Online Explorer

Magus Ripper #1627

not in game

Type
1
Weapon type
3
Damage
32–65
AC / DR
20 / 0
Speed
3200
Strength required
60
Weight
400
Cost
15
Cost type
3
Uses
-1
Robable
yes

A long serrated talon gives this scythe a very sinister

appearance. Crafted from a strange crimson metal, the blade

is held by a large metal haft, ancient words scripted along

its length. One of the words you catch "Magus Ripper."

Restrictions

KindValue
classWitchunter

Abilities

AbilityNameValueEffect
98 Evil 120 In spells and items, makes the spell/item useable only by Evil aligned characters.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
100 LoyalItem 0 Makes the item stay with the player even into death. Seen in items.
114 %Spell 100 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 985 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
116 BSAccu -10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease

References

Points at

Hit message
  • #1417 rip|slice|slash
Miss message
  • #8286 swing at

Pointed at by