serrated bone war-spear #1628
not in game
- Type
- 1
- Weapon type
- 3
- Damage
- 29–70
- Speed
- 3500
- Strength required
- 60
- Weight
- 200
- Cost
- 15
- Cost type
- 3
- Uses
- -1
- Robable
- yes
A large bone, three-feet in length has been used to craft
this weapon of cruelty. Jagged ridges surround the head of
the spear, formed to cause great agony and bleeding to any
foe unwise enough to challenge the wielder. The butt of
the spear has been hollowed out to appear like that of a
skull.
Restrictions
| Kind | Value |
|---|---|
| class | Witchunter |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 98 | Evil | 120 | In spells and items, makes the spell/item useable only by Evil aligned characters. |
| 135 | MinLevel | 50 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 100 | LoyalItem | 0 | Makes the item stay with the player even into death. Seen in items. |
| 114 | %Spell | 100 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 985 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
References
Points at
Casts