MajorMUD Online Explorer

ethereal sabre #1654

in game

Type
1
Weapon type
2
Damage
9–29
Speed
1700
Strength required
70
Weight
50
Cost
600
Cost type
2
Uses
-1
Robable
yes

Smoking black glass make up the blade of this other-worldly

weapon. A strange silver metal forms the hilt and a single

grinning skull is the pommel. It weaves through the air

leaving a trail of smoke behind, and it seems very sharp.

Abilities

AbilityNameValueEffect
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
135 MinLevel 45 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
114 %Spell 100 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 978 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
116 BSAccu -5 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
36 M.R. 5 Increases or decreases the targets MR by the value specified in the parameter.

References

Points at

Dropped by
Hit message
  • #8226 slash|impale|hack
Miss message
  • #8287 lunge at

Pointed at by