ethereal sabre #1654
in game
- Type
- 1
- Weapon type
- 2
- Damage
- 9–29
- Speed
- 1700
- Strength required
- 70
- Weight
- 50
- Cost
- 600
- Cost type
- 2
- Uses
- -1
- Robable
- yes
Smoking black glass make up the blade of this other-worldly
weapon. A strange silver metal forms the hilt and a single
grinning skull is the pommel. It weaves through the air
leaving a trail of smoke behind, and it seems very sharp.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 135 | MinLevel | 45 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 100 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 978 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 116 | BSAccu | -5 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 36 | M.R. | 5 | Increases or decreases the targets MR by the value specified in the parameter. |
References
Points at
Casts
Dropped by
- #876 Dread Captain (10%)
Hit message
- #8226 slash|impale|hack
Miss message
- #8287 lunge at