MajorMUD Online Explorer

Feyr #1802

in game limit 1

Type
1
Weapon type
3
Damage
36–74
AC / DR
20 / 0
Speed
4000
Strength required
110
Weight
300
Uses
-1
Robable
yes

A fearsome greatsword, it would require massive power to

wield. Kissed with black fire, it shines as if it were made

of darkest onyx. The hilt is fashioned from a blue metal,

with the word "Feyr" inscripted along the handle. A horrid

decoration is upon the pommel, that of a baleful eye, full

of hate and evil.

Abilities

AbilityNameValueEffect
98 Evil 200 In spells and items, makes the spell/item useable only by Evil aligned characters.
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
58 Crits 6 Increases or decreases the targets critical hit chance by the value specified in the parameter.
123 HPRegen 35 Used in any object to modify the targets HP regen rate. The Druid spell "Rapid Healing" and the module-1 quest rings use this attribute.
34 Dodge -10 Increases or decreases the targets ability to Dodge by the % value specified in the parameter.
114 %Spell 100 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 979 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
135 MinLevel 60 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Dropped by
Hit message
  • #8231 cleave|chop|cut
Miss message
  • #8375 swing at

Pointed at by