MajorMUD Online Explorer

sceptre #1938

not in game

Type
1
Damage
4–13
Speed
1650
Strength required
45
Weight
120
Cost
6,000
Cost type
2
Uses
10
Robable
yes
Retain after uses
yes

This heavy glass sceptre feels as cold as ice. Its broad,

flat head is engraved with a single, brightly glowing rune.

The handle is wrapped in white leather, and a thong hangs

from the pommel.

Restrictions

KindValue
classMage

Abilities

AbilityNameValueEffect
86 Quality 2 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
28 Magical 1 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
43 CastsSp 175 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 176 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
116 BSAccu -5 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
121 Recharge 3 Used in items to specify the amount of "uses" to recharge at cleanup.
145 ManaRgn 5 Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th

References

Points at

Hit message
  • #8237 smack|whap|beat
Miss message
  • #8289 swipe at

Pointed at by