lightning whip #1972
not in game
- Type
- 1
- Damage
- 4–27
- Accuracy
- 6
- Speed
- 1600
- Strength required
- 35
- Weight
- 40
- Cost
- 2
- Cost type
- 1
- Uses
- -1
- Robable
- yes
A large leather handle connects to a thin, long tail of
shocking pain. Electricity shoots from the handle to the tip
in sparking waves of fury. The whip seems to sway around
as if to mimic a snakes hypnotic dance.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 135 | MinLevel | 30 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 100 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 411 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 116 | BSAccu | -10 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |