MajorMUD Online Explorer

sunsword #221

in game

Type
1
Weapon type
2
Damage
8–25
Accuracy
8
Speed
2300
Strength required
75
Weight
125
Cost
5,000
Cost type
2
Uses
-1
Robable
yes

This heavy golden sword burns with a brilliant fiery light.

Its hilt is wrapped in black leather, its pommel and guards

elaborately engraved with stylized suns. The arcane power

emanating from this weapon is enormous, and it would be

impressive in battle.

Abilities

AbilityNameValueEffect
28 Magical 3 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 3 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
135 MinLevel 30 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 408 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
116 BSAccu -15 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
14 RoomIllu 100 Increases or decreases the light value for the entire room by the value specified in the parameter.

References

Points at

Hit message
  • #8226 slash|impale|hack
Miss message
  • #8375 swing at
Sold by

Pointed at by

Found in