MajorMUD Online Explorer

hellblade #325

in game limit 1 not droppable

Type
1
Weapon type
2
Damage
18–40
Speed
2200
Strength required
90
Weight
125
Cost
120
Cost type
2
Uses
-1

Dark fire rises from this blade, even as damnation is

spelled out in twisted runes along its length. Screams

of agony can be heard as this sword weaves through the air,

its keen edge unstoppable against most protection. Swords

such as this can only come from the netherworld, and most

carry a horrific price for wielding its power.

Abilities

AbilityNameValueEffect
98 Evil 250 In spells and items, makes the spell/item useable only by Evil aligned characters.
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
116 BSAccu 0 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 408 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
58 Crits 5 Increases or decreases the targets critical hit chance by the value specified in the parameter.
82 Cursed 999 Used on items, once worn, a Cursed item can't be removed.
123 HPRegen -25 Used in any object to modify the targets HP regen rate. The Druid spell "Rapid Healing" and the module-1 quest rings use this attribute.

References

Points at

Dropped by
Hit message
  • #8226 slash|impale|hack
Miss message
  • #8286 swing at
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Pointed at by