MajorMUD Online Explorer

golden battleaxe #339

in game limit 1

Type
1
Weapon type
2
Damage
8–21
AC / DR
20 / 0
Accuracy
5
Speed
1600
Strength required
60
Weight
130
Cost
100
Cost type
2
Uses
-1
Robable
yes

This heavy, double-bladed hand axe appears to be made of a

glittering gold. Its razor-sharp blade gleams in the light,

illuminating the miniscule runes covering its surface.

Restrictions

KindValue
classWarrior

Abilities

AbilityNameValueEffect
28 Magical 2 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 50 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
116 BSAccu -10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
14 RoomIllu 100 Increases or decreases the light value for the entire room by the value specified in the parameter.
114 %Spell 5 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 201 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
135 MinLevel 10 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Casts
Hit message
  • #8229 chop|hack|slash
Miss message
  • #8286 swing at
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Pointed at by

Found in