platinum mace #348
in game limit 1
- Type
- 1
- Damage
- 6–15
- AC / DR
- 20 / 0
- Accuracy
- 12
- Speed
- 1200
- Strength required
- 45
- Weight
- 120
- Cost
- 100
- Cost type
- 2
- Uses
- 10
- Robable
- yes
- Retain after uses
- yes
This well-balanced mace has a round head made out of
reinforced platinum, with a shaft of black iron. Its head is
inscribed with holy symbols, and there is a powerful aura of
power surrounding it.
Restrictions
| Kind | Value |
|---|---|
| class | Priest |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 2 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 86 | Quality | 50 | Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter". |
| 43 | CastsSp | 778 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 145 | ManaRgn | 15 | Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th |
| 121 | Recharge | 10 | Used in items to specify the amount of "uses" to recharge at cleanup. |
| 70 | S.C. | 3 | Incresaes or decreases the targets SC by the value specified in the parameter. |
| 135 | MinLevel | 10 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 116 | BSAccu | 0 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
References
Pointed at by
Found in
- #1/2256 Large Tomb (placed)