MajorMUD Online Explorer

black flail #349

in game limit 1

Type
1
Damage
9–20
AC / DR
20 / 0
Accuracy
6
Speed
1700
Strength required
70
Weight
70
Cost
100
Cost type
2
Uses
10
Robable
yes
Retain after uses
yes

This large, jet-black flail has glowing red runes burning

along its length. Its three heads are spiked and would cause

great damage in battle.

Restrictions

KindValue
classCleric

Abilities

AbilityNameValueEffect
28 Magical 2 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 50 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
43 CastsSp 780 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
121 Recharge 10 Used in items to specify the amount of "uses" to recharge at cleanup.
70 S.C. 2 Incresaes or decreases the targets SC by the value specified in the parameter.
145 ManaRgn 10 Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th
135 MinLevel 10 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Hit message
  • #8232 smash|clobber|slam
Miss message
  • #8288 flail at
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Pointed at by

Found in