MajorMUD Online Explorer

darkwood staff #353

in game limit 1

Type
1
Weapon type
1
Damage
5–17
AC / DR
30 / 0
Accuracy
6
Speed
1300
Strength required
40
Weight
100
Cost
100
Cost type
2
Uses
-1
Robable
yes

This is a living branch from a darkwood tree. It is warm to

the touch, and you can feel the lifeblood flowing within.

A silver sheath caps the bottom of the staff, and the centre

is carved with intricate looping designs to provide good

grip.

Restrictions

KindValue
classDruid

Abilities

AbilityNameValueEffect
28 Magical 2 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 50 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
59 ClassOk 13 Used in items to make the item equippable by classes they aren't intended to be used with.
70 S.C. 5 Incresaes or decreases the targets SC by the value specified in the parameter.
145 ManaRgn 15 Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th
114 %Spell 10 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 849 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
135 MinLevel 10 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Hit message
  • #8237 smack|whap|beat
Miss message
  • #8289 swipe at
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Found in