shadow cloak #420
in game
- Worn on
- 7
- Armour type
- 1
- AC / DR
- 10 / 0
- Weight
- 30
- Cost
- 5,000
- Cost type
- 2
- Uses
- 10
- Robable
- yes
- Retain after uses
- yes
This nightblack cloak is made from some strange, non-
reflective cloth, and is smooth to the touch. It is not
stirred by the wind or weather, but just hangs motionless.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 121 | Recharge | 10 | Used in items to specify the amount of "uses" to recharge at cleanup. |
| 43 | CastsSp | 158 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 27 | Stealth | 10 | Modifies stealth by the value in the parameter. |
| 135 | MinLevel | 15 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 116 | BSAccu | 15 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 117 | BsMinDmg | 5 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
References
Points at
Casts
Sold by
- #69 Dreary Shop (max 1)
- #82 Rhudaur Thieve's Guild (max 3)
- #172 Jorah's Cloak/Neck/Waist (max 5)