thunderstaff #455
in game limit 3
- Type
- 1
- Weapon type
- 1
- Damage
- 3–14
- AC / DR
- 20 / 0
- Accuracy
- 5
- Speed
- 1300
- Strength required
- 35
- Weight
- 110
- Cost
- 7,500
- Cost type
- 2
- Uses
- 10
- Robable
- yes
- Retain after uses
- yes
This slender, silvery staff crackles with power. Lightning
flickers up and down its length, and magical runes are
engraved in jagged patterns all over it.
Restrictions
| Kind | Value |
|---|---|
| class | Mage |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 2 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 86 | Quality | 10 | Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter". |
| 43 | CastsSp | 173 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 114 | %Spell | 100 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 174 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 121 | Recharge | 10 | Used in items to specify the amount of "uses" to recharge at cleanup. |
| 135 | MinLevel | 15 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 70 | S.C. | 2 | Incresaes or decreases the targets SC by the value specified in the parameter. |
References
Points at
Dropped by
- #176 dark wizard (2%)
Hit message
- #8237 smack|whap|beat
Miss message
- #8289 swipe at
Sold by
- #148 Recycler 5 (max 0)