MajorMUD Online Explorer

curved black dagger #612

in game

Type
1
Weapon type
2
Damage
2–10
Speed
1200
Strength required
30
Weight
65
Cost
300
Cost type
2
Uses
-1
Robable
yes
Coins when opened
runic 1235881622, platinum 475533122, gold 264441644, silver 1235881794, copper 244711445

This large, thin-bladed dagger is extraordinarily heavy for

its size, and is nearly as long as a shortsword. Its blade

is heavily carved with softly glowing red runes, and there

is a decidedly evil aura surrounding it.

Abilities

AbilityNameValueEffect
116 BSAccu 5 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
28 Magical 1 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
98 Evil 40 In spells and items, makes the spell/item useable only by Evil aligned characters.
114 %Spell 15 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 342 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
135 MinLevel 12 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
59 ClassOk 12 Used in items to make the item equippable by classes they aren't intended to be used with.
59 ClassOk 15 Used in items to make the item equippable by classes they aren't intended to be used with.

References

Points at

Dropped by
Hit message
  • #8228 impale|skewer|slash
Miss message
  • #8287 lunge at
Sold by

Pointed at by