rune-etched sceptre #821
in game limit 3
- Type
- 1
- Damage
- 5–15
- Accuracy
- 3
- Speed
- 1200
- Strength required
- 40
- Weight
- 150
- Cost
- 20
- Cost type
- 3
- Uses
- -1
- Robable
- yes
This golden sceptre is about three and a half feet long, and
is decorated from head to handle in glowing runes. Jeweled
studs ring the head and seem to shine with a life all their
own. Easily swung with one hand, the sceptre seems magically
guided to where you want it to strike.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 116 | BSAccu | -5 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 70 | S.C. | 5 | Incresaes or decreases the targets SC by the value specified in the parameter. |
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 86 | Quality | 1 | Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter". |
| 135 | MinLevel | 15 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 59 | ClassOk | 12 | Used in items to make the item equippable by classes they aren't intended to be used with. |
| 59 | ClassOk | 15 | Used in items to make the item equippable by classes they aren't intended to be used with. |
| 145 | ManaRgn | 10 | Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th |
References
Points at
Dropped by
Hit message
- #8232 smash|clobber|slam
Miss message
- #8286 swing at
Sold by
- #91 sleazy dark-elf shop (max 0)
- #147 Recycler 4 (max 0)