MajorMUD Online Explorer

jeweled adamantite longsword #823

in game limit 1

Type
1
Weapon type
2
Damage
6–25
AC / DR
10 / 0
Accuracy
5
Speed
1700
Strength required
65
Weight
200
Cost
50
Cost type
3
Uses
-1
Robable
yes

This is a cobalt blue longsword, forged of the finest

adamantite. Its hilt is lined with deep crimson rubies that

are carved with intricate runes and shimmer with magical

luster. At the tip of the hilt is a large black skull that

seems locked in a permanent grin.

Abilities

AbilityNameValueEffect
135 MinLevel 20 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
86 Quality 2 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
116 BSAccu 10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
28 Magical 3 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
117 BsMinDmg 10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed.
118 BsMaxDmg 10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) maximum backstab damage for the weapon when armed.

References

Points at

Dropped by
Hit message
  • #8226 slash|impale|hack
Miss message
  • #8286 swing at
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