Dao Lord #1037
group 38 / index 0 in game limit 1
- Experience
- 12,000
- Exp multiplier
- 10.0
- Hit points
- 1,500
- HP regen
- 150
- Energy
- 1000
- AC / DR / MR
- 70 / 0 / 80
- Alignment
- 2
- Type
- 1
- Regen time
- 1
- Charm
- 999 (res 9999)
This powerful being is a native of the elemental plane of earth. A
greater spirit of overwhelming evil, it works solely to futher its
own twisted goals, causing pain and suffering in its wake. Known for
their incredible power and cunning, the Dao are deadly foes.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 50% | 150 | 50–180 | 333 | earthquake 25% @ lvl 40 | |
| 1 | 2 | 100% | 296 | 100–40 | 1000 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 4 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 40 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 57 | SeeHidden | 0 | Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape |