Lord of the Hunt #1041
group 38 / index 0 in game limit 1
- Experience
- 12,000
- Exp multiplier
- 10.0
- Hit points
- 1,500
- HP regen
- 250
- Energy
- 1000
- AC / DR / MR
- 13 / 1 / 100
- BS defence
- 30
- Alignment
- 2
- Type
- 1
- Gender
- 1
- Regen time
- 1
- Charm
- 9999 (res 9999)
- Weapon
- 784
This terryfing being stands at least fifteen feet tall, and is as
lithe as a cat. Garbed in a strange, metallic garb, he wields a long
spear which sparkles with blue light. The Lord of the Hunt's bright
green eyes almost entrance you as he stares right at you!
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 25% | 180 | 20–95 | 200 | free 60% @ lvl 10 | |
| 1 | 2 | 45% | 72 | 100–50 | 1000 | energy vortex 80% @ lvl 13 | |
| 2 | 1 | 90% | 180 | 20–95 | 200 | energy drain 100% @ lvl 7 | |
| 3 | 1 | 100% | 180 | 40–360 | 200 | — | |
| 4 | 0 | 0% | — | 0–0 | 0 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 4 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 40 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 34 | Dodge | 55 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |
| 57 | SeeHidden | 0 | Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape |
References
Points at
Casts
- #164 free (attack 0)
- #432 energy drain (attack 2)
- #433 energy vortex (attack 1)
Death message
- #3253
Move message
- #66