spiked juggernaut #1048
group 38 / index 9999 not in game
- Experience
- 20,000
- Hit points
- 1,200
- HP regen
- 400
- Energy
- 1000
- AC / DR / MR
- 50 / 10 / 200
- BS defence
- 25
- Alignment
- 2
- Charm
- 999 (res 9999)
This horror of metal stands easily fifteen feet tall and has been
crafted into the image of a hellish man of nightmares. Spikes jut
from all sides and angles, with the largest one atop its head, curved
like a bulls horn. Its eyes of fire seem to smoke as it runs at you.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 30% | 150 | 20–40 | 200 | engulf in flame 15% @ lvl 40 | |
| 1 | 1 | 55% | 150 | 40–100 | 200 | — | |
| 2 | 1 | 70% | 150 | 100–400 | 1000 | — | |
| 3 | 2 | 100% | 1319 | 100–15 | 1000 | — | |
| 4 | 0 | 0% | — | 0–0 | 0 | — |
Drops
| Item | Chance | Uses |
|---|---|---|
| black spike #1912 | 10% | -1 |
| black spike #1912 | 10% | -1 |
| black spike #1912 | 10% | -1 |
| black spike #1912 | 10% | -1 |
| black spike #1912 | 10% | -1 |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 72 | DamageShield | 50 | Used to setup a shockshield for the player. Shockshield uses this. |
| 137 | Shock | 3050 | Sets the Shockshield message for the spell/item. See "DmgShield". |
| 28 | Magical | 4 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 40 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
References
Points at
Casts
- #262 engulf in flame (attack 0)
Death message
- #3283
Description text
Move message
- #366 A %s stomps in from %s!
Pointed at by
Drops
- #1912 black spike (10%)
- #1912 black spike (10%)
- #1912 black spike (10%)
- #1912 black spike (10%)
- #1912 black spike (10%)