cloaked figure #1054
group 2 / index 0 in game limit 1
- Experience
- 0
- Exp multiplier
- 10.0
- Hit points
- 10
- HP regen
- 10
- Energy
- 1000
- AC / DR / MR
- 55 / 6 / 110
- BS defence
- 250
- Alignment
- 3
- Type
- 3
- Regen time
- 1
- Charm
- 999 (res 999)
- Weapon
- 64
A figure shrouded in darkness by its over-sized cape stands here
before you. Standing at about six feet, it is hard to size up this
humanoid. Nothing can be seen of its face or its body, only its hood
where you hear the faints sounds of breath being drawn.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 80% | 151 | 9–41 | 200 | — | |
| 1 | 1 | 100% | 151 | 18–160 | 200 | — | |
| 2 | 0 | 0% | — | 0–0 | 0 | — | |
| 3 | 0 | 0% | — | 0–0 | 0 | — | |
| 4 | 0 | 0% | — | 0–0 | 0 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 4 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 40 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 57 | SeeHidden | 0 | Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape |
References
Points at
Casts on death
Death message
- #3187 The %s backhands you for %d damage!
Greeting text
Move message
- #66