Aldreth #106
group 2 / index 100 in game limit 1
- Experience
- 0
- Exp multiplier
- 100.0
- Hit points
- 9,999
- HP regen
- 9999
- Energy
- 1000
- AC / DR / MR
- 55 / 6 / 100
- BS defence
- 100
- Alignment
- 4
- Type
- 3
- Gender
- 1
- Regen time
- 1
- Charm
- 1000 (res 1000)
- Weapon
- 64
The man standing before you appears to be nearly ageless -- at least,
his greying hair means he is in his middle years, but he has the
build and supple grace of a warrior of half that age. There is a
penetrating intelligence in his eyes that unsettles you.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 139 | SpellImmu | 999 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 28 | Magical | 999 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 21 | ImmuPoison | 0 | Used in duration spells to make the target immune to poison. |
| 34 | Dodge | 100 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |
| 51 | AntiMagic | 0 | Used in the Witchunter class definition, apperently the only effect being that MR effects beneficial as well as combat spells cast on the target. |