MajorMUD Online Explorer

marble knight #1064

group 38 / index 0 in game

Experience
10,000
Hit points
900
HP regen
100
Energy
1000
AC / DR / MR
50 / 30 / 150
BS defence
250
Alignment
2
Charm
9999 (res 9999)
Weapon
78

A ten foot tall monster of marble stands before you, wielding an

equally massive marble greatsword. Carved in the image of a visored

knight in full armour, you see nothing of its face, and it makes no

sound as it steps towards you, greatsword ready to strike.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 70% 175 30–90 500 plasma bolt 0% @ lvl 0
1 1 100% 175 60–180 500 solid fog 30% @ lvl 30
2 0 0% 0–0 0

Drops

ItemChanceUses
marble statue #1926 100% -1

Abilities

AbilityNameValueEffect
139 SpellImmu 40 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.
28 Magical 4 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
57 SeeHidden 0 Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape
109 NonLiving 0 Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving"

References

Points at

Casts
Death message
  • #2819 The %s smashes you for %d damage!
Move message
  • #66

Pointed at by

Drops