MajorMUD Online Explorer

white guardsman #1065

group 38 / index 100 in game limit 8

Experience
10,000
Hit points
1,500
HP regen
250
Energy
1000
AC / DR / MR
70 / 4 / 120
BS defence
100
Alignment
2
Type
3
Regen time
1
Charm
999 (res 100)
Weapon
65

Standing before you is a warrior of white, wielding a large

broadsword. His chain-mail and shield are of the purest white you

you have ever seen, and his drawn helm seems painted to match. The

guard does nothing as you gaze upon it, but ready for battle.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 80% 200 15–45 400
1 1 100% 200 30–120 400
2 0 0% 0–0 0

Abilities

AbilityNameValueEffect
28 Magical 4 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
139 SpellImmu 40 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.
57 SeeHidden 0 Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape

References

Points at

Death message
  • #3253
Description text
Move message
  • #66

Pointed at by