MajorMUD Online Explorer

white knight #1066

group 38 / index 0 in game limit 2

Experience
15,000
Hit points
1,800
HP regen
250
Energy
1000
AC / DR / MR
70 / 15 / 150
BS defence
250
Alignment
2
Regen time
1
Charm
9999 (res 9999)
Weapon
1361

A tall gallant figure shining brightly in white armour stands before

you wielding a large platinum greatsword. A tall plume rises out

about his visored greathelm. No sound of breath or voice comes from

him as he slowly moves towards you, holding a battle stance.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 70% 200 21–65 200 globe of darkness 20% @ lvl 40
1 1 100% 200 40–200 200 damnation 40% @ lvl 40
2 0 0% 0–0 0 wrathful curse 60% @ lvl 40
3 0 0% 0–0 0

Abilities

AbilityNameValueEffect
28 Magical 4 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
139 SpellImmu 40 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.
57 SeeHidden 0 Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape
21 ImmuPoison 0 Used in duration spells to make the target immune to poison.

References

Points at

Casts
Death message
  • #3253
Description text
Move message
  • #515 A %s stomps in from %s!

Pointed at by