Jorah #130
group 2 / index 0 in game limit 1
- Experience
- 5
- Exp multiplier
- 23.0
- Hit points
- 1,200
- HP regen
- 300
- Energy
- 1000
- AC / DR / MR
- 25 / 90 / 150
- BS defence
- 100
- Alignment
- 3
- Charm
- 9999 (res 999)
- Weapon
- 48
- Coins
- runic 0, platinum 0, gold 1, silver 0, copper 0
This odd-looking, four-armed creature has opalescent black eyes and
pale white skin. It wears a beautiful blue robe, heavily ornamented
with silvery stitching. It seems to smile to you, and beckons for you
to approach.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 40% | 200 | 10–60 | 250 | — | |
| 1 | 1 | 80% | 200 | 10–80 | 250 | — | |
| 2 | 1 | 100% | 200 | 10–100 | 250 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 139 | SpellImmu | 30 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 21 | ImmuPoison | 0 | Used in duration spells to make the target immune to poison. |
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
References
Points at
Death message
- #2922 %s smashes you with his fist for %d damage!
Greeting text
Move message
- #66