MajorMUD Online Explorer

frost hydra #316

group 21 / index 46 in game limit 1

Experience
37,500
Exp multiplier
10.0
Hit points
1,000
HP regen
100
Energy
1000
AC / DR / MR
65 / 4 / 70
Alignment
2
Type
1
Charm
9999 (res 9999)

This monstrous beast nearly reaches the ceiling of this forty-foot

high cave. Its scaly hide is tougher than iron, its icy breath

deadly. Seven heads sprout from its muscular shoulders, each with

beady glowing eyes which glare at you from deep within their sockets!

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 95% 115 6–40 142
1 2 100% 375 100–20 142
2 0 0% 0–0 0
3 0 0% 0–0 0

Drops

ItemChanceUses
icehammer #750 5% -1

Abilities

AbilityNameValueEffect
3 Rcol 100 Modifies resistance to cold by the value specified by the parameter.
28 Magical 2 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
139 SpellImmu 20 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.
5 Rfir -50 Modifies resistance to fire by the value specified by the parameter.

References

Points at

Death message
  • #1071 The %s rips you for %d damage!
Greeting text
Move message
  • #1072 The hydra strains against its icy bond, breaks it, and comes

Pointed at by

Drops