huge obsidian golem #452
group 24 / index 999 in game limit 1
- Experience
- 30,000
- Exp multiplier
- 10.0
- Hit points
- 1,500
- HP regen
- 150
- Energy
- 1000
- AC / DR / MR
- 60 / 15 / 80
- BS defence
- 20
- Alignment
- 5
- Regen time
- 3
- Charm
- 999 (res 999)
- Weapon
- 78
This twenty-foot-tall construction ressembles a human garbed in
strange, exotic armour. In one fist it grasps a heavy sword, whose
edge appears razor-sharp. Small spikes cover its entire body. Up the
the centre of its breastplate, strange angular runes are carved.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 50% | 125 | 15–50 | 500 | — | |
| 1 | 2 | 95% | 545 | 100–25 | 1000 | — | |
| 2 | 1 | 100% | 125 | 45–150 | 500 | — |
Drops
| Item | Chance | Uses |
|---|---|---|
| obsidian talisman #948 | 100% | 1 |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
| 21 | ImmuPoison | 0 | Used in duration spells to make the target immune to poison. |
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 15 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
References
Points at
Casts on death
Death message
- #1620 The %s chops you for %d damage!
Move message
- #66
Pointed at by
Drops
- #948 obsidian talisman (100%)